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go.xml
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Wrap
Extensible Markup Language
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2013-07-28
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6KB
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175 lines
<?xml version="1.0"?>
<!DOCTYPE MODE SYSTEM "xmode.dtd">
<!-- Syntax highlighting mode for Go (http://www.golang.org).
Jim Lawton (jim.lawton@gmail.com)
This is based on the first release of Go, November 2009. -->
<MODE>
<PROPS>
<PROPERTY NAME="commentStart" VALUE="/*" />
<PROPERTY NAME="commentEnd" VALUE="*/" />
<PROPERTY NAME="lineComment" VALUE="//" />
<PROPERTY NAME="wordBreakChars" VALUE=",+-=<>/?^&*" />
<PROPERTY NAME="indentOpenBrackets" VALUE="{" />
<PROPERTY NAME="indentCloseBrackets" VALUE="}" />
<PROPERTY NAME="unalignedOpenBrackets" VALUE="(" />
<PROPERTY NAME="unalignedCloseBrackets" VALUE=")" />
<PROPERTY NAME="indentNextLine"
VALUE="(?!^\s*(#|//)).*(\b(if|for)\s*\(.*\)|\b(else)\b)[^{;]*$" />
<PROPERTY NAME="unindentThisLine"
VALUE="^\s*((case\b.*|[\p{Alpha}_][\p{Alnum}_]*)\s*:(?!:)).*$" />
<PROPERTY NAME="electricKeys" VALUE=":" />
</PROPS>
<RULES
IGNORE_CASE="FALSE"
HIGHLIGHT_DIGITS="TRUE" DIGIT_RE="[0-9][0-9a-zA-Z]*">
<EOL_SPAN TYPE="COMMENT2">//</EOL_SPAN>
<SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE" ESCAPE="\">
<BEGIN>"</BEGIN>
<END>"</END>
</SPAN>
<SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE" ESCAPE="\">
<BEGIN>'</BEGIN>
<END>'</END>
</SPAN>
<SEQ TYPE="LITERAL4">??(</SEQ>
<SEQ TYPE="LITERAL4">??/</SEQ>
<SEQ TYPE="LITERAL4">??)</SEQ>
<SEQ TYPE="LITERAL4">??'</SEQ>
<SEQ TYPE="LITERAL4">??<</SEQ>
<SEQ TYPE="LITERAL4">??!</SEQ>
<SEQ TYPE="LITERAL4">??></SEQ>
<SEQ TYPE="LITERAL4">??-</SEQ>
<SEQ TYPE="LITERAL4">??=</SEQ>
<SEQ TYPE="LITERAL4"><:</SEQ>
<SEQ TYPE="LITERAL4">:></SEQ>
<SEQ TYPE="LITERAL4"><%</SEQ>
<SEQ TYPE="LITERAL4">%></SEQ>
<SEQ TYPE="LITERAL4">%:</SEQ>
<MARK_PREVIOUS AT_WHITESPACE_END="TRUE"
MATCH_TYPE="OPERATOR"
TYPE="LABEL">:</MARK_PREVIOUS>
<MARK_PREVIOUS
TYPE="FUNCTION"
MATCH_TYPE="OPERATOR">(</MARK_PREVIOUS>
<SEQ TYPE="OPERATOR">=</SEQ>
<SEQ TYPE="OPERATOR">:=</SEQ>
<SEQ TYPE="OPERATOR">==</SEQ>
<SEQ TYPE="OPERATOR">!=</SEQ>
<SEQ TYPE="OPERATOR">+=</SEQ>
<SEQ TYPE="OPERATOR">-=</SEQ>
<SEQ TYPE="OPERATOR">*=</SEQ>
<SEQ TYPE="OPERATOR">/=</SEQ>
<SEQ TYPE="OPERATOR">&=</SEQ>
<SEQ TYPE="OPERATOR">&&</SEQ>
<SEQ TYPE="OPERATOR">&^</SEQ>
<SEQ TYPE="OPERATOR">&^=</SEQ>
<SEQ TYPE="OPERATOR">|=</SEQ>
<SEQ TYPE="OPERATOR">||</SEQ>
<SEQ TYPE="OPERATOR">^=</SEQ>
<SEQ TYPE="OPERATOR">!</SEQ>
<SEQ TYPE="OPERATOR">+</SEQ>
<SEQ TYPE="OPERATOR">++</SEQ>
<SEQ TYPE="OPERATOR">-</SEQ>
<SEQ TYPE="OPERATOR">--</SEQ>
<SEQ TYPE="OPERATOR">/</SEQ>
<SEQ TYPE="OPERATOR">*</SEQ>
<SEQ TYPE="OPERATOR">></SEQ>
<SEQ TYPE="OPERATOR"><</SEQ>
<SEQ TYPE="OPERATOR">>=</SEQ>
<SEQ TYPE="OPERATOR">>></SEQ>
<SEQ TYPE="OPERATOR">>>=</SEQ>
<SEQ TYPE="OPERATOR"><=</SEQ>
<SEQ TYPE="OPERATOR"><-</SEQ>
<SEQ TYPE="OPERATOR"><<</SEQ>
<SEQ TYPE="OPERATOR"><<=</SEQ>
<SEQ TYPE="OPERATOR">%</SEQ>
<SEQ TYPE="OPERATOR">%=</SEQ>
<SEQ TYPE="OPERATOR">&</SEQ>
<SEQ TYPE="OPERATOR">|</SEQ>
<SEQ TYPE="OPERATOR">^</SEQ>
<SEQ TYPE="OPERATOR">?</SEQ>
<SEQ TYPE="OPERATOR">:</SEQ>
<SEQ TYPE="OPERATOR">.</SEQ>
<SEQ TYPE="OPERATOR">...</SEQ>
<SEQ TYPE="OPERATOR">,</SEQ>
<SEQ TYPE="OPERATOR">[</SEQ>
<SEQ TYPE="OPERATOR">]</SEQ>
<SEQ TYPE="OPERATOR">(</SEQ>
<SEQ TYPE="OPERATOR">)</SEQ>
<SEQ TYPE="OPERATOR">}</SEQ>
<SEQ TYPE="OPERATOR">{</SEQ>
<SEQ TYPE="OPERATOR">;</SEQ>
<KEYWORDS>
<KEYWORD1>package</KEYWORD1>
<KEYWORD1>import</KEYWORD1>
<KEYWORD1>func</KEYWORD1>
<KEYWORD1>type</KEYWORD1>
<KEYWORD1>var</KEYWORD1>
<KEYWORD1>const</KEYWORD1>
<KEYWORD1>interface</KEYWORD1>
<KEYWORD1>chan</KEYWORD1>
<KEYWORD2>for</KEYWORD2>
<KEYWORD2>goto</KEYWORD2>
<KEYWORD2>go</KEYWORD2>
<KEYWORD2>if</KEYWORD2>
<KEYWORD2>return</KEYWORD2>
<KEYWORD2>switch</KEYWORD2>
<KEYWORD2>break</KEYWORD2>
<KEYWORD2>case</KEYWORD2>
<KEYWORD2>continue</KEYWORD2>
<KEYWORD2>default</KEYWORD2>
<KEYWORD2>else</KEYWORD2>
<KEYWORD2>defer</KEYWORD2>
<KEYWORD2>select</KEYWORD2>
<KEYWORD2>fallthrough</KEYWORD2>
<KEYWORD2>range</KEYWORD2>
<KEYWORD2>map</KEYWORD2>
<KEYWORD2>new</KEYWORD2>
<KEYWORD2>make</KEYWORD2>
<KEYWORD2>iota</KEYWORD2>
<KEYWORD3>string</KEYWORD3>
<KEYWORD3>byte</KEYWORD3>
<KEYWORD3>bool</KEYWORD3>
<KEYWORD3>float</KEYWORD3>
<KEYWORD3>float32</KEYWORD3>
<KEYWORD3>float64</KEYWORD3>
<KEYWORD3>int</KEYWORD3>
<KEYWORD3>int8</KEYWORD3>
<KEYWORD3>int16</KEYWORD3>
<KEYWORD3>int32</KEYWORD3>
<KEYWORD3>int64</KEYWORD3>
<KEYWORD3>uint</KEYWORD3>
<KEYWORD3>uint8</KEYWORD3>
<KEYWORD3>uint16</KEYWORD3>
<KEYWORD3>uint32</KEYWORD3>
<KEYWORD3>uint64</KEYWORD3>
<KEYWORD3>uintptr</KEYWORD3>
<KEYWORD3>struct</KEYWORD3>
<LITERAL2>nil</LITERAL2>
<LITERAL2>false</LITERAL2>
<LITERAL2>true</LITERAL2>
</KEYWORDS>
</RULES>
</MODE>